While I love the concept of the game, I think it would be funnier if it weren't in the title. Nonetheless, it's a solid platformer. Though there are a lot of things that are just slightly off, namely:
- I frequently mistook "W" as jump, which is a shame as I never needed to look up.
- Furthermore, the difference between a short & long jump is so hard to notice that I only found out about it afterwards via the description.
- Why does the creature that helps me have the same sprite as an enemy? It feels unfair that I died from its attack which I didn't anticipate.
- Why does the timer keep running when I'm outside the game? I was typing feedback.
- Also, I wouldn't reset the timer per level or upon death, since you only count the total time anyways.
- Furthermore, it feels unfair that the timer is running during the first cutscenes.
- It also feels off that there is no "talking" sound effect during cutscenes. Anything would be fine, as long as you imply there's actual sound.
- Rats generally run away from you, but sometimes towards you which feels inconsistent.
- It's unclear where exactly certain enemies like the hedgehogs turn around. I would slow them down before turning, as this also feels more lifelike.
- I love the cloud, but it feels very unsatisfying that you can collide with its side. Just let me bounce up when I touch it, or at least go through it.
- The second-last room has 2 routes that both seem impossible. I glitched my way through it.
Anyways, hope this helps.